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The Box Mods ([personal profile] boxmods) wrote2015-07-21 02:06 am
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Map / Locations



LΘCATIΘNS
Click images in post for larger. Click any mini map for the full map.
⚡ indicates current locations with functioning power


Map is separated into four zones: (N)orth, (E)ast, (S)outh, (W)est

Red arrow indicates the direction the boats came in from.

There are two trolleys that travel along a set path on the island. The Ring Trolley travels entirely in the green zone, making 12 stops on the island in the shape of a clock. The Eight Trolley only crosses over into the green zone in two spots, traveling almost predominantly through the red zone.

Also indicated on the map: (N) Housing spiral, X - Food n' Stuff, O - Town Hall
(E) Housing spiral, X - Cabin, O - Quicksand/mud
(S) Housing spiral, X - Abandoned carnival, O - Pet shop
(W) Haunted mansion, X - Caves, O - Water forts
Each quarter of the island has it's own Memory Board posted in front of the red zone.

NORTH




1. Housing Spiral ⚡
    Welcome to Pleasantville, population: nobody. The Northern housing spiral consists of twenty houses, varying from single bedroom, single bath ranch style homes on the outer edges of the spiral to two-story, multi-bedroom houses as one moves deeper into the center. Each house has been painted in colors that have long-since faded, each color repeating itself several houses over. they all have front and back lawns, neatly enclosed by a three-foot-tall picket fence and broken by the the stark white brick outlines of empty flowerbeds.

    Inside, the houses are nearly identical, excepting size. Each is furnished in a fashion reminiscent of the late 50’s, complete with oddly rounded televisions with rabbit ears that show only black and white snow (you think. usually.) Everything is immaculately clean, almost sterile except for a thin layer of dust. Every kitchen has a refrigerator, an old-style microwave, an electric range and an oven. The bedrooms have two twin beds with a dresser between. Every curtain in the house is lace, although the bedroom ones have privacy linings.

    The houses also come equipped with a closet washer and dryer, as well as a stack of... odd.. cardboard boxes in the corner of the master bedroom. Perhaps they belonged to someone, once?
2. Watchtower
    That’s a kind name for it, being as that it’s more or less a box on stilts, slightly tilted in the sand. At low tide, it’s completely exposed; at high tide, the water usually reaches about a third of the way up its legs. Despite the tilt, it seems to be one of the sturdier structures on the beach. Likely for good reason, since most times the presence of a Watchtower indicates something worth watching for...
  
3. Food and Stuff ⚡
    What it says on the tin, or rather on the slightly dodgy neon sign. Open 24 hours, it definitely contains both food and stuff, although what kind of either seems to vary greatly depending on the day, the hour, the weather, the positioning of various celestial bodies, and how badly you really wanted those Frosted Sugar Flakes or a whetstone for that slightly rusted ax.

    There's pretty much always a stock of glitter, though. Just in case, and usually in the dairy section.
  
4. Spire
    There's a song about building a stairway to Heaven, and a story about trying to do the same. This odd structure on the beach doesn't stretch nearly high enough for either, but spending much time at the top does start to inspire odd thoughts. Strange words that hurt to think about too hard, sentences that taste distinctly of copper, flights of fancy, fancies of flight... that kind of thing. Nice view, though.
  
5. Shovely Joe's Survivalist Emporium
    At least, that's what someone scratched in small haphazard letters on the frame of the door, whether or not 'Shovely Joe' himself was the one who put it there. At least the name fits - the large single-room structure is full nearly to the brim with supplies of all varieties. The majority are military surplus, with tents, camo, MREs, plastic explosives inconveniently missing their detonators, detonators inconveniently missing their dynamite, make-your-own-compound-bow kits, environmentally biodegradable camp soap, and some seriously rickety looking things that might be flashbangs, probably. The rest of the items are mismatched, some obviously useful and others less so. If Shovely Joe's still hanging around, he might be able to tell you what they do... Then again, you get the impression he might just shoot you in the face instead.

    Either way, he's long gone by now. And in a hurry, by the looks of it: It doesn't appear that anything's missing from the shelves, and anyone who went through the effort to collect a hoard like this would no doubt have taken plenty with him when he left, if he had the time to prepare. So why not take some for yourselves? There's no way that choice will come back to haunt you.
6. Windmill Shack ⚡
    Though only a couple of lesser turbines denote the windmill shack from any other run-down structure, you simply need to step inside to discover a wealth of scrap and parts and half-finished projects on an incredible variety of alternative sources of energy.

    For those who don't trust the sourceless energy of their conveniently-provided homes, this is an excellent place to begin to scavenge. Though you won't be able to find everything you need to put together your own private generator, the rest is sure to turn up with time.
7. Church
    Though the temple to the west may provide a bit more peace and quiet, there's a cathedral in the Northern quadrant. It's a massive building, with stained glass windows, broken-down pews and seemingly ageless pillars holding it up. But something here doesn't feel entirely... right. The longer you stay, the more uneasy and even combative you begin to feel - so you might not want to linger. And you definitely don't want to pay any mind to the tightly-locked door to the right of the pulpit.
8. Town Hall ⚡
    Near the edge of the northern quadrant is the Town Hall. It’s built in the old style, intended for speeches, public gatherings, meetings, that sort of thing. It’s well equipped with folding chairs, stacks and stacks and wobbly stacks of them, and built into the wall just to the left of the door is the Questions & Suggestions Box the Technicians have so kindly offered.

    Don’t mind the statues out front. Their eyes are definitely not following you. That eerie, cold feeling you get when passing between them, though? That’s 100% legit. So you might not want to do that.


EAST




  
1. Skate Park
    Near the fence to the red zone is an old skate park. Radical! In the park are a few wooden ramps, a railing or two, as well as a decent sized bowl, ringed by a flatter space for those who haven't quite worked up to the trick-jumps yet. Graffiti on the walls say fun phrases, like ғɪɢʜᴛ ᴛʜᴇ ᴏʟᴅ, ᴀɴᴀʀᴄʜʏ ɪɴ ʜᴇʟʟ, and ᴛʜᴇʏ ᴏɴʟʏ ᴡᴀɴᴛ ᴛʜᴇ ʙʟᴏᴏᴅ. Those darn kids!
  
2. Empty Gallery ⚡
    An art gallery! What could be more beautiful than an art gallery? Well, a lot of things actually, because there's no art in it. Unlike the rest of Harborview, there are no signs of wear and tear on this building. As a matter of fact, there are no signs of anything here. The walls are white and immaculate with nothing whatsoever on display, despite the overhead lights shining on spaces where art should theoretically be.
  
3. Housing Spiral ⚡
    Housing in the East quarter is somewhat more stout than the North quarter. For starters, most of these houses seem sturdy, complete with brick fireplaces, secure staircases, and shadowy, concrete basements. The interior's a bit dimmer, the colors more muted and the ceilings slightly lower, but it definitely seems more cozy than eerie.

    There are no flowerbeds, simply lots of dead grass. Each house seems like it was built to last, all brick and concrete and thick, difficult-to-break windowpanes. The doors leading outside have three locks each, and the windows all have bars on them. The question is, which side of the bars do you want to be on?
  
4. Mini Golf ⚡
    If you're still concerned about recreation, there's always mini-golf! Located near the housing spiral, this golf course is zoo-themed and definitely not haunted. It's just almost comically impossible to get the ball into the alligator-themed eighth hole.
  
5. Mud
    Careful while exploring the sound in the Eastern quadrant, or you might run into quicksand! Well, quick-mud really, and regardless of how your character thinks physics is supposed to work, this sand will take you down to your hip in five seconds flat. How long will it take to sink too deep to breathe? And almost more pressingly, there's the fact that the deeper you sink, the hotter and hotter the mud at your feet begins to feel...
6. Cabin
    It wouldn't be a technician-run place without a Cabin, right? However, this one is not in the woods, and instead rests on the rock formation overlooking a steep drop into the ocean. Waves crash against it, wind howls through the wood, and it seems pretty rickety, but if you venture past the quicksand and deep into the bowels of this place, you might find more than you were expecting...

    The inside is multi-roomed with no functional power or plumbing and a basement meticulously carved from the stone below.
7. Cinema ⚡
    Even while being ritually sacrificed, people need entertainment somehow, right? And thus, the movie theater. It's unmanned, so you'll have to figure out how to work it in order to make it actually show anything, and once you look for the reels, all you can really find are various clips, all strung together to make a movie. A cockroach crawling across the floor, a chicken being beheaded, time-lapse of grass withering and dying... there's really no sense to be made of any of it. Try the popcorn!
8. Pizza Hell ⚡
    Pizza, salad bar, and adorable animatronics- what more could anyone want? Yes, the place is literally called Pizza Hell. We're pretty sure the sign said 'SHELL PIZZA' once upon a time, but that's beside the point.

    The animatronics are quite busy making sure their guests are entertained, but if they do happen to look your way, be sure to offer a smile and a friendly wave. After all, you wouldn't want them to think you're not having fun, would you?
9. Elementary School ⚡
    The school seems like an average elementary school in almost every sense, and characters are free to search it for supplies and the like. The main hall is painted with a mural in hundreds of styles - the sort that clearly has a contribution from each of the school's children, right up until the colors and imagery take a dark twist and the mural stops short altogether. In fact, check in some of the teachers' desks and you'll find that almost every one of them has a folder with at least a few pieces of rather disturbing artwork, each paperclipped to a photocopy of the concerned note they sent home to the student's parents... Right next to the Ibuprofin to shake their steadily-building headache.
10. Auto Repair Shop
    We've got no cars in the area yet, but look, it's a car repair shop anyway! In here, a variety of things can be found, from a carjack to a collection of wrenches to a bloodstained chainsaw and a lot of perfectly good timing belts and air filters.


SOUTH




  
1. Carnival ⚡
    Fancy a carnival game? Well, too bad, most of the stalls are unmanned. You can still see the various prizes strung up in the booths at what used to be the boardwalk carnival though, even if some of them seem... off in some way. Hey, want a bloodstained teddy bear? An eyeless doll? This is the place for you to go foraging! Warning: all of the Twinkies have already been looted.

    There's also a carousel and fun house on the boardwalk, though neither of them look particularly safe. The carousel can't seem to decide if it wants to spin forward or backward, nor how fast to time the rise and fall of the various urgent-faced steeds. Maybe the fun house might be a little more fun? Ahahaha...ha.
  
2. Housing Spiral ⚡
    The Southern Housing Spiral is definitely quite a bit different than the two before it. It's safe to assume that this was the wealthier of the three neighborhoods, but not because the houses are particularly ornate... In contrast, each house has an airy and minimalistic sort of feeling, all patternless colors and sleek flat surfaces no matter which room you're in. These also get quite a bit more daylight than the others, with skylights and wide windows aplenty.

    It looks as though, once upon a time, these houses were pretty high-tech - the sorts of places you could talk to your coffeemaker and they'd make the perfect brew, or a panel (now black and lifeless) on the front of your fridge would allow you to order more groceries. Too bad it's all shut down now, that could've been handy. But hey, at least in these houses there's no creepy basement to contend with! That's a plus, right?
  
3. Pet Shop
    You may remember this location from such moments as 'that time people adopted hideous sloth-kittens'. And if you need supplies for your slitten or other pets, this pet shop is the place to be! What else can you find here? All sorts of things, like empty cages and empty kennels and empty fishtanks and the oppressive, bleak loneliness of a pet shop without any pets.
  
4. Arcade ⚡
    Next door to the pet shop is the arcade. Only several of the machines still work- the rest have succumbed to time and dust. Hope you like Ultimate Duck Hunt and Bad Dudes vs. Dragon Ninja! The high scores on these games are maxed out with the initials DIE, but that's probably just a coincidence, right?
  
5. Aquarium
    This was a pretty nice aquarium, once upon a time. You can imagine families bringing their children here to watch the fish, pointing out the brightly colored ones and gasping at the uglies. There's even one of those submerged tunnels that you can walk through, with the water pressing from all sides against the thick panes of glass.

    Unfortunately, it seems to have lost some of its magic, and all you'll find here are tanks full of murky water and the drifting corpses of dead fish and even sharks, some of which seem to be unnervingly large and misshapen. Wait, did something move in that tank, or was it just your reflection on the glass?
6. Bar ⚡
    For those times you can no longer bear the existential angst of existence without a higher alcohol content in your bloodstream. This bar is still decently well-stocked, and a variety of liquor can be found. Some of them even have eyeballs - and other things - floating inside, for those with particular tastes! Remember, drink responsibly. Or just drink your feelings. We're not here to judge.
7. Fire Station ⚡
    There's a pole to slide down! And some supplies and other stuff, if you want to look, but just look at that pole. You can fulfill your wildest dreams here. Who cares if there's a mysterious mural full of dark shapes and twisted figures painted on the back wall? Firefighters get bored between calls. Everyone knows that. Look, a pole!
8. Hospital & Cemetery
    Let's face it: we wouldn't be a horror game without a creepy hospital. But this hospital... actually isn't that bad. Sure, it's empty, and some of the patient beds have their covers thrown off like all the inhabitants just got up and walked away, but as long as you stay out of the kitchens, there's no real blood spatter on the walls or nail marks on the floor. Just a regular, abandoned hospital.

    You... might want to mind the cemetery outside though. No, not the desolate therapy garden with dead plant life and a small, dried-out orchard, the cemetery that's nestled on the other side of the hospital. None of the gravestones have names in any language that can be understood, and many of them are marked with strange symbols, but nothing seems to be particularly awry.

    Might want to avoid it, though. Just in case.


WEST




  
1. Factory
    What did they manufacture here? Well if the unending sea of packing peanuts covering the floor nearly four feet deep in some parts of the factory are any indication... probably packing peanuts.

    There isn't an inch of floor that isn't covered with the stuff, though there are still plenty of scaffolding and large, rusted machinery rising up from the depths of the packing supplies, enough that you could probably traverse the entirety of the factory without ever touching the floor.

    Which might be a good idea considering that sometimes, if you spend too much time in the factory by yourself, it almost looks like there's something moving under the packing foam. It's probably just your imagination though, right?
  
2. Radio Shack
    It's just like any other Radio Shack you've ever been to. Eerily empty, with abandoned electronics scattered on the shelves, covered in a layer of dust. At any moment, you might expect a dead-eyed associate to step out from behind a shelf and attempt to sign you up for a complicated, nonsensical warranty. But this Radio Shack is empty even of drone-like, soulless employees, and most of the gadgets are dissapointingly defunct.
  
3.
H̬̺͙̺̤͔͆̉͊ͩ͂̏o̜͖̠͇̼̓̆͑̀͆ͮͧu̢̖̰̦͊̒̓͒ͬs̛̳̠i̡̖̯͙n̷̲̜̻g̫̞̱̫ ̀ͮ̓ͬs̳͆ͧ̎̆͟p͈͛ͦ̒ͦ͗̈͘ỉ̪̺͓̜͓̗̅ͨ̑̈̓r̒ͥ̋͂̓͊͏̼̻ͅa͔͍̞͛ͦ̈͗͆̐l̼͍̫̳͉̰ͤ̈͋͒͋ͫ̚͞?
    You don't want to live here. Actually, you can't live here. You can try if you want, but each house in the Western spiral is old and rickety, with bloodstained floorboards and torn-through walls. The pipes spill out murky water and the lights never seem to work when you need them. If you don't fall through the rotted floorboards or slip down the blood-slick steps, there are plenty of other ways to meet your fate.

    But you're extremely unlikely to get that far. For the most part, it's impossible even to enter. You step through the front door and find yourself in a house in the North, East, or South - or maybe just stepping out the back door instead. Was it just an illusion? Or did you pass through the house after all and simply not remember?

    In the direct center of this particular housing spiral sits a deceptively large mansion that is without a doubt at first glance irredeemably haunted. Not that it really matters since the doors and windows are all locked and sealed up tight from the outside. There's probably some purpose to the place, you just won't be finding out quite yet what that is.
  
4. Caves
    The entrance to a set of deep, craggy caves is just off the beach, and they're far more ominous and foreboding than any cave has a right to be. Upon entering, the light behind you seems to dim, and in the pitch darkness of the underground, it's quite easy to lose your way. Careful... there's more than just bats in here.
  
5. Underground Bunker
    Wait, hang on - step on that again. Doesn't it sound weirdly metallic and... kind of hollow? Congratulations! You've found the entrance to the bunker!

    The bunker is a large, underground holding area. Rather than separate rooms, it appears to have one massive room for holding people, a smaller store room, an even smaller unsegregated shower room, and an average sized kitchen. Think you're safe here? Well, you probably are. I mean, there's a steel-plated door that can only be opened from the other side, but that's probably just a second store room or something, right?
6. Water Forts
    Sure, you can't live in the housing spiral here, but maybe you can chill in these crazy water forts! Made from metal, some may bear the slightest rust but otherwise they stand stalwart against the tides and whatever else may come. They can be accessed through a roll-out ladder, if you feel like braving the neck-deep water to reach said ladders, and the inhabitable ones are almost like studio apartments, if studio apartments were cold and damp with only the fish and the other empty forts for next-door neighbors. One to two people would be able to live there comfortably, as long as they don't care for things like electricity, plumbing, or fires.
7. Temple
    The local temple is on a short cliffside overlooking the beach. It seems innocent enough at first glance, though it's devoid of any sort of Christian symbols. Inside, there are no pews, but there is an altar in the center of the room, with a large bowl filled to the brim with what seems to be just regular water.

    It may very well be the only place on the island which can offer a true sense of peace. So please, for the love of whatever deity you feel like loving today, don't bomb this one.
8. Bowling Alley ⚡
    Located in the Westward quarter of the island, the old bowling alley still has power, but needs a little work before it can be brought up and running again. Some bowling balls are chipped, many pins are missing, and you don't want anything out of that snack machine.

    There's a Wall of Fame, where pictures of each of the former perfect-game bowlers are posted, each with an increasingly rigid grin as their white-knuckled fingers hold up the same exact ball for the camera.
9. Technical School & Library ⚡
    Ah, the hallowed halls of learning. Here you can find various supplies that were once meant for vocational classes, as well as a library for all your research needs, assuming your research needs include either the bare basics on a variety of technical subjects or an alarmingly in-depth collection of religious texts. Please do not lick the books or read mysterious Latin chants aloud. Remember, it's a library.